In one week, BioShock, the highly anticipated FPS/RPG from the makers of System Shock II, will arrive on PC & XBOX 360. BioShock takes place in Rapture, an art deco underwater city built in 1946 as the “ultimate capitalistic and individualist paradise.”
Unsurprisingly, but much to my chagrin, a poll for the contents of the BioShock Limited Edition resulted in the inclusion of a Big Daddy Figurine, Making of DVD and Soundtrack CD, but no BioShock Artbook.
Elizabeth Tobey in conjunction with the BioShock team has remedied this with BioShock: Breaking the Mold, a digital art book of concept design. The sixty plus page book is available for free in two PDF’s, a smaller ebook download and a high resolution version.
It’s recommended that you skip the foreword due to spoilers at this time. Be sure to peruse the entire book, I was most intrigued by the latter half, particularly sections on the Little Sisters, Machines and Environments. Other sections cover Characters, Big Daddies (the gentleman below), Weapons and Logo design.